Fixed a bug that the background color was not drawn

This commit is contained in:
Coeuvre 2014-06-24 23:44:11 +08:00
parent edbb0cb38d
commit fe3932b8b6

View file

@ -87,6 +87,10 @@ impl<'a> Game for App<'a> {
fn render(&mut self, args: &mut RenderArgs) {
let ref c = Context::abs(args.width as f64, args.height as f64);
let bg = c.rgba(self.settings.window_background_color[0], self.settings.window_background_color[1], self.settings.window_background_color[2], 1.0);
bg.clear(&mut self.gl);
self.render_ui(c);
self.board.render(self.number_renderer.get_ref(), c, &mut self.gl);
}