Format code
This commit is contained in:
parent
97d3ed94ff
commit
c1984f4e16
6 changed files with 114 additions and 112 deletions
|
|
@ -1,4 +1,4 @@
|
|||
use std::path::{Path, PathBuf};
|
||||
use std::path::{ Path, PathBuf };
|
||||
|
||||
use graphics::*;
|
||||
use piston::input::Button;
|
||||
|
|
@ -7,11 +7,7 @@ use piston::event::*;
|
|||
use board::Board;
|
||||
use number_renderer::NumberRenderer;
|
||||
use settings::Settings;
|
||||
use opengl_graphics::{
|
||||
GlGraphics,
|
||||
Texture,
|
||||
};
|
||||
|
||||
use opengl_graphics::{ GlGraphics, Texture };
|
||||
|
||||
pub struct App<'a> {
|
||||
board: Board<'a>,
|
||||
|
|
@ -94,7 +90,6 @@ impl<'a> App<'a> {
|
|||
}
|
||||
|
||||
pub fn render(&mut self, args: &RenderArgs, gl: &mut GlGraphics) {
|
||||
|
||||
let ref c = Context::abs(args.width as f64, args.height as f64);
|
||||
|
||||
let w_bg_col = self.window_background_color;
|
||||
|
|
|
|||
102
src/board.rs
102
src/board.rs
|
|
@ -1,17 +1,10 @@
|
|||
|
||||
use std::collections::HashSet;
|
||||
// use std::iter::range_step_inclusive;
|
||||
use rand::random;
|
||||
use graphics::*;
|
||||
use opengl_graphics::{
|
||||
GlGraphics,
|
||||
};
|
||||
use opengl_graphics::{ GlGraphics };
|
||||
use number_renderer::NumberRenderer;
|
||||
use settings::Settings;
|
||||
use tile::{
|
||||
Tile,
|
||||
TileState,
|
||||
};
|
||||
use tile::{ Tile, TileState };
|
||||
|
||||
fn rgb2rgba(c: [f32; 3]) -> [f32; 4] { [c[0], c[1], c[2], 1.0] }
|
||||
|
||||
|
|
@ -41,6 +34,7 @@ impl<'a> Board<'a> {
|
|||
loop {
|
||||
let x = (random::<u32>() % self.settings.tile_width as u32) as i32;
|
||||
let y = (random::<u32>() % self.settings.tile_height as u32) as i32;
|
||||
|
||||
if self.get_tile(x, y).is_none() {
|
||||
self.tiles.push(Tile::new(self.settings, 2, x, y));
|
||||
break;
|
||||
|
|
@ -52,20 +46,25 @@ impl<'a> Board<'a> {
|
|||
for tile in self.tiles.iter_mut() {
|
||||
tile.update(dt);
|
||||
}
|
||||
|
||||
|
||||
if self.is_locking() {
|
||||
return;
|
||||
}
|
||||
|
||||
let mut score_to_added = 0;
|
||||
let mut tiles_need_removed = HashSet::<usize>::new();
|
||||
let mut tiles_need_added = Vec::<Tile>::new();
|
||||
|
||||
for i in 0..self.tiles.len() {
|
||||
let tile1 = &self.tiles[i];
|
||||
|
||||
if tile1.status != TileState::TileStatic {
|
||||
continue;
|
||||
}
|
||||
|
||||
for j in i+1..self.tiles.len() {
|
||||
let tile2 = &self.tiles[j];
|
||||
|
||||
if tile2.status != TileState::TileStatic
|
||||
|| tile1.tile_x != tile2.tile_x
|
||||
|| tile1.tile_y != tile2.tile_y {
|
||||
|
|
@ -82,15 +81,18 @@ impl<'a> Board<'a> {
|
|||
|
||||
if tiles_need_removed.len() > 0 {
|
||||
let mut tiles = Vec::<Tile>::new();
|
||||
|
||||
for i in 0..self.tiles.len() {
|
||||
if !tiles_need_removed.contains(&i) {
|
||||
tiles.push(self.tiles[i].clone());
|
||||
}
|
||||
}
|
||||
|
||||
// better but unstable: tiles.append(&mut tiles_need_added);
|
||||
while let Some(tile_to_add) = tiles_need_added.pop() {
|
||||
tiles.push(tile_to_add);
|
||||
}
|
||||
|
||||
self.tiles = tiles;
|
||||
self.add_score(score_to_added);
|
||||
}
|
||||
|
|
@ -98,11 +100,11 @@ impl<'a> Board<'a> {
|
|||
|
||||
pub fn render(&self, number_renderer: &NumberRenderer, c: &Context, gl: &mut GlGraphics) {
|
||||
number_renderer.render(
|
||||
self.score as u32,
|
||||
self.settings.best_rect[0] + self.settings.best_rect[2] / 2.0,
|
||||
self.settings.best_rect[1] + self.settings.best_rect[3] / 2.0,
|
||||
self.settings.best_rect[2],
|
||||
self.settings.text_light_color, c, gl);
|
||||
self.score as u32,
|
||||
self.settings.best_rect[0] + self.settings.best_rect[2] / 2.0,
|
||||
self.settings.best_rect[1] + self.settings.best_rect[3] / 2.0,
|
||||
self.settings.best_rect[2],
|
||||
self.settings.text_light_color, c, gl);
|
||||
|
||||
self.render_board(c, gl);
|
||||
self.render_tiles(number_renderer, c, gl);
|
||||
|
|
@ -123,14 +125,22 @@ impl<'a> Board<'a> {
|
|||
println!("return");
|
||||
return;
|
||||
}
|
||||
|
||||
let mut need_generate = false;
|
||||
let mut steps: Vec<i32> = Vec::with_capacity(self.settings.tile_height as usize);
|
||||
|
||||
let mut next_step = y_start;
|
||||
|
||||
if y_step < 0 {
|
||||
while next_step > y_end { steps.push(next_step); next_step += y_step }
|
||||
} else {
|
||||
while next_step < y_end { steps.push(next_step); next_step += y_step }
|
||||
};
|
||||
while next_step > y_end {
|
||||
steps.push(next_step); next_step += y_step
|
||||
}
|
||||
} else {
|
||||
while next_step < y_end {
|
||||
steps.push(next_step); next_step += y_step
|
||||
}
|
||||
}
|
||||
|
||||
loop {
|
||||
// move all tiles to right place
|
||||
for col in 0 .. self.settings.tile_width {
|
||||
|
|
@ -182,6 +192,7 @@ impl<'a> Board<'a> {
|
|||
}
|
||||
}
|
||||
}
|
||||
|
||||
if found {
|
||||
need_generate = true;
|
||||
did_merged = true;
|
||||
|
|
@ -195,6 +206,7 @@ impl<'a> Board<'a> {
|
|||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if need_generate {
|
||||
self.generate_tile();
|
||||
}
|
||||
|
|
@ -218,16 +230,21 @@ impl<'a> Board<'a> {
|
|||
let mut need_generate = false;
|
||||
let mut steps: Vec<i32> = Vec::with_capacity(self.settings.tile_width as usize);
|
||||
let mut next_step = x_start;
|
||||
|
||||
if x_step < 0 {
|
||||
while next_step > x_end { steps.push(next_step); next_step += x_step }
|
||||
} else {
|
||||
while next_step < x_end { steps.push(next_step); next_step += x_step }
|
||||
};
|
||||
while next_step > x_end {
|
||||
steps.push(next_step); next_step += x_step
|
||||
}
|
||||
} else {
|
||||
while next_step < x_end {
|
||||
steps.push(next_step); next_step += x_step
|
||||
}
|
||||
}
|
||||
|
||||
loop {
|
||||
// move all tiles to right place
|
||||
for row in 0..self.settings.tile_height {
|
||||
for col in steps.to_vec() {
|
||||
|
||||
match self.get_mut_tile(col, row) {
|
||||
None => {
|
||||
match self.get_mut_next_tile(col, row, x_step, 0) {
|
||||
|
|
@ -274,6 +291,7 @@ impl<'a> Board<'a> {
|
|||
}
|
||||
}
|
||||
}
|
||||
|
||||
if found {
|
||||
need_generate = true;
|
||||
did_merged = true;
|
||||
|
|
@ -325,6 +343,7 @@ impl<'a> Board<'a> {
|
|||
while x >= 0 && x < self.settings.tile_width
|
||||
&& y >= 0 && y < self.settings.tile_height {
|
||||
let tile = self.get_tile(x, y);
|
||||
|
||||
if tile.is_some() {
|
||||
found = true;
|
||||
break;
|
||||
|
|
@ -334,7 +353,7 @@ impl<'a> Board<'a> {
|
|||
}
|
||||
|
||||
if found {
|
||||
self.get_mut_tile(x, y)
|
||||
self.get_mut_tile(x, y)
|
||||
} else {
|
||||
None
|
||||
}
|
||||
|
|
@ -346,6 +365,7 @@ impl<'a> Board<'a> {
|
|||
return Some(tile);
|
||||
}
|
||||
}
|
||||
|
||||
None
|
||||
}
|
||||
|
||||
|
|
@ -355,6 +375,7 @@ impl<'a> Board<'a> {
|
|||
return Some(tile);
|
||||
}
|
||||
}
|
||||
|
||||
None
|
||||
}
|
||||
|
||||
|
|
@ -365,31 +386,36 @@ impl<'a> Board<'a> {
|
|||
count += 1;
|
||||
}
|
||||
}
|
||||
|
||||
count
|
||||
}
|
||||
|
||||
fn render_board(&self, c: &Context, gl: &mut GlGraphics) {
|
||||
Rectangle::new(rgb2rgba(self.settings.label_color))
|
||||
.draw([self.settings.board_padding,
|
||||
self.settings.board_padding + self.settings.board_offset_y,
|
||||
self.settings.board_size[0],
|
||||
self.settings.board_size[1]],
|
||||
default_draw_state(),
|
||||
c.transform,
|
||||
gl);
|
||||
|
||||
.draw(
|
||||
[self.settings.board_padding,
|
||||
self.settings.board_padding + self.settings.board_offset_y,
|
||||
self.settings.board_size[0],
|
||||
self.settings.board_size[1]],
|
||||
default_draw_state(),
|
||||
c.transform,
|
||||
gl);
|
||||
|
||||
let mut x = self.settings.board_padding + self.settings.tile_padding;
|
||||
let mut y = self.settings.board_padding + self.settings.board_offset_y + self.settings.tile_padding;
|
||||
|
||||
for _ in 0..self.settings.tile_height {
|
||||
for _ in 0..self.settings.tile_width {
|
||||
Rectangle::new(rgb2rgba(self.settings.tiles_colors[0]))
|
||||
.draw([x, y, self.settings.tile_size, self.settings.tile_size],
|
||||
default_draw_state(),
|
||||
c.transform,
|
||||
gl);
|
||||
Rectangle::new(
|
||||
rgb2rgba(self.settings.tiles_colors[0]))
|
||||
.draw([x, y, self.settings.tile_size, self.settings.tile_size],
|
||||
default_draw_state(),
|
||||
c.transform,
|
||||
gl);
|
||||
|
||||
x += self.settings.tile_padding + self.settings.tile_size;
|
||||
}
|
||||
|
||||
x = self.settings.board_padding + self.settings.tile_padding;
|
||||
y += self.settings.tile_padding + self.settings.tile_size;
|
||||
}
|
||||
|
|
|
|||
32
src/main.rs
32
src/main.rs
|
|
@ -7,9 +7,9 @@ extern crate opengl_graphics;
|
|||
extern crate sdl2_window;
|
||||
|
||||
use piston::event::*;
|
||||
use piston::window::{WindowSettings, Size};
|
||||
use piston::window::{ WindowSettings, Size };
|
||||
use sdl2_window::Sdl2Window;
|
||||
use opengl_graphics::{GlGraphics,OpenGL};
|
||||
use opengl_graphics::{ GlGraphics, OpenGL };
|
||||
|
||||
mod app;
|
||||
mod board;
|
||||
|
|
@ -32,45 +32,23 @@ fn main() {
|
|||
|
||||
app.load();
|
||||
|
||||
/*
|
||||
let game_iter_settings = GameIteratorSettings {
|
||||
updates_per_second: 120,
|
||||
max_frames_per_second: 60,
|
||||
};
|
||||
*/
|
||||
let mut gl = GlGraphics::new(OpenGL::_3_2);
|
||||
|
||||
for e in window.events() {
|
||||
use piston::event::{ RenderEvent, PressEvent };
|
||||
|
||||
if let Some(ref args) = e.render_args() {
|
||||
app.render(args, &mut gl);
|
||||
}
|
||||
|
||||
if let Some(ref args) = e.update_args() {
|
||||
if let Some(ref args) = e.update_args() {
|
||||
// TODO: only update if necessary
|
||||
// println!("update");
|
||||
app.update(args);
|
||||
}
|
||||
|
||||
if let Some(ref args) = e.press_args() {
|
||||
app.key_press(args);
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
for e in GameIterator::new(&mut window, &game_iter_settings) {
|
||||
|
||||
match e {
|
||||
Render(ref args) => {
|
||||
app.render(args);
|
||||
},
|
||||
Update(ref args) => {
|
||||
app.update(args);
|
||||
},
|
||||
KeyPress(ref args) => {
|
||||
app.key_press(args);
|
||||
},
|
||||
_ => {},
|
||||
}
|
||||
}
|
||||
*/
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,10 +1,6 @@
|
|||
|
||||
use std::path::Path;
|
||||
use graphics::*;
|
||||
use opengl_graphics::{
|
||||
GlGraphics,
|
||||
Texture,
|
||||
};
|
||||
use opengl_graphics::{ GlGraphics, Texture };
|
||||
|
||||
static DIGITS_WIDTH: f64 = 20.0;
|
||||
static DIGITS_HEIGHT: f64 = 26.0;
|
||||
|
|
@ -42,6 +38,7 @@ impl NumberRenderer {
|
|||
default_draw_state(),
|
||||
c.transform,
|
||||
gl);
|
||||
|
||||
x += width;
|
||||
}
|
||||
}
|
||||
|
|
@ -49,15 +46,18 @@ impl NumberRenderer {
|
|||
|
||||
fn number_to_digits(number: u32) -> Vec<u32> {
|
||||
let mut digits = Vec::<u32>::new();
|
||||
|
||||
if number == 0 {
|
||||
digits.push(0);
|
||||
return digits;
|
||||
}
|
||||
|
||||
let mut n = number;
|
||||
|
||||
while n != 0 {
|
||||
digits.insert(0, n % 10);
|
||||
n /= 10;
|
||||
}
|
||||
|
||||
digits
|
||||
}
|
||||
|
|
|
|||
|
|
@ -3,11 +3,7 @@ use std::env::current_exe;
|
|||
use std::io::{BufWriter, BufReader, Write};
|
||||
use std::fs::{File};
|
||||
use std::path::Path;
|
||||
use rustc_serialize::{
|
||||
json,
|
||||
Encodable,
|
||||
Decodable,
|
||||
};
|
||||
use rustc_serialize::{ json, Encodable, Decodable };
|
||||
|
||||
static SETTING_FILENAME: &'static str = "settings.json";
|
||||
|
||||
|
|
@ -47,10 +43,10 @@ impl Settings {
|
|||
let board_size = [
|
||||
s.tile_size * s.tile_width as f64 + s.tile_padding * (s.tile_width + 1) as f64,
|
||||
s.tile_size * s.tile_height as f64 + s.tile_padding * (s.tile_height + 1) as f64,
|
||||
|
||||
];
|
||||
|
||||
let mut tiles_colors = Vec::<[f32; 3]>::new();
|
||||
|
||||
for color in s.tiles_colors.iter() {
|
||||
tiles_colors.push([
|
||||
color[0] / 255.0,
|
||||
|
|
@ -58,6 +54,7 @@ impl Settings {
|
|||
color[2] / 255.0,
|
||||
]);
|
||||
}
|
||||
|
||||
Settings {
|
||||
asset_folder: s.asset_folder.clone(),
|
||||
comment1_offset_y: s.comment1_offset_y,
|
||||
|
|
@ -213,44 +210,52 @@ impl SettingsInJson {
|
|||
|
||||
pub fn load() -> SettingsInJson {
|
||||
let exe_path = current_exe();
|
||||
|
||||
if exe_path.is_err() {
|
||||
return SettingsInJson::default_settings();
|
||||
}
|
||||
|
||||
let mut exe_path = exe_path.unwrap();
|
||||
exe_path.pop();
|
||||
let path = exe_path.join(Path::new(SETTING_FILENAME));
|
||||
// FIXME: use this if possible (.exists() is unstable in Rust 1.0.0)
|
||||
/* if !path.as_path().exists() || !path.is_file() {
|
||||
println!("Configuration file not found. Generating a default one.");
|
||||
let default = SettingsInJson::default_settings();
|
||||
default.save();
|
||||
return default;
|
||||
}
|
||||
let file = File::open(&path).unwrap();
|
||||
let mut reader = BufReader::new(file);
|
||||
*/
|
||||
let file = File::open(&path);
|
||||
match file {
|
||||
Err(e) => {
|
||||
println!("Configuration file can't be open ({}). Try to generate a default one.", e);
|
||||
let default = SettingsInJson::default_settings();
|
||||
default.save();
|
||||
return default;
|
||||
},
|
||||
_ => {}
|
||||
}
|
||||
let mut reader = BufReader::new(file.unwrap());
|
||||
// End FIXME
|
||||
|
||||
// FIXME: use this if possible (.exists() is unstable in Rust 1.0.0)
|
||||
/* if !path.as_path().exists() || !path.is_file() {
|
||||
println!("Configuration file not found. Generating a default one.");
|
||||
let default = SettingsInJson::default_settings();
|
||||
default.save();
|
||||
return default;
|
||||
}
|
||||
let file = File::open(&path).unwrap();
|
||||
let mut reader = BufReader::new(file);
|
||||
*/
|
||||
let file = File::open(&path);
|
||||
|
||||
match file {
|
||||
Err(e) => {
|
||||
println!("Configuration file can't be open ({}). Try to generate a default one.", e);
|
||||
let default = SettingsInJson::default_settings();
|
||||
default.save();
|
||||
return default;
|
||||
},
|
||||
_ => {}
|
||||
}
|
||||
|
||||
let mut reader = BufReader::new(file.unwrap());
|
||||
// End FIXME
|
||||
|
||||
let mut decoder = json::Decoder::new(json::Json::from_reader(&mut reader).unwrap());
|
||||
Decodable::decode(&mut decoder).unwrap()
|
||||
}
|
||||
|
||||
pub fn save(&self) {
|
||||
let exe_path = current_exe();
|
||||
|
||||
if exe_path.is_err() {
|
||||
println!("WARNING: Failed to save settings: can't find exe path.");
|
||||
return;
|
||||
}
|
||||
|
||||
let path = exe_path.unwrap();
|
||||
let file = File::create(&path.with_file_name(SETTING_FILENAME)).unwrap();
|
||||
let mut writer = BufWriter::new(file);
|
||||
|
|
@ -260,14 +265,10 @@ impl SettingsInJson {
|
|||
if let Err(e) = writer.write(encoded.as_bytes()) {
|
||||
println!("WARNING: Failed to save settings: {}", e);
|
||||
}
|
||||
}, Err(e) => {
|
||||
},
|
||||
Err(e) => {
|
||||
println!("WARNING: Failed to save settings: {}", e);
|
||||
}
|
||||
}
|
||||
|
||||
// match self.encode(&mut encoder) {
|
||||
// Ok(()) => (),
|
||||
// Err(e) => { println!("WARNING: Failed to save settings: {}", e); },
|
||||
// }
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,4 +1,3 @@
|
|||
|
||||
use graphics::*;
|
||||
use opengl_graphics::GlGraphics;
|
||||
use number_renderer::NumberRenderer;
|
||||
|
|
@ -106,6 +105,7 @@ impl<'a> Tile<'a> {
|
|||
pub fn render(&self, number_renderer: &NumberRenderer, c: &Context, gl: &mut GlGraphics) {
|
||||
let mut pos = self.tile_to_pos(self.tile_x, self.tile_y);
|
||||
let mut size = (self.settings.tile_size, self.settings.tile_size);
|
||||
|
||||
match self.status {
|
||||
TileState::TileMoving(_, x, y, _, _) => {
|
||||
pos = (x, y);
|
||||
|
|
@ -118,6 +118,7 @@ impl<'a> Tile<'a> {
|
|||
},
|
||||
_ => {},
|
||||
}
|
||||
|
||||
let (x, y) = pos;
|
||||
let (w, h) = size;
|
||||
let color = self.get_color();
|
||||
|
|
@ -135,6 +136,7 @@ impl<'a> Tile<'a> {
|
|||
} else {
|
||||
self.settings.text_dark_color
|
||||
};
|
||||
|
||||
number_renderer.render(self.score as u32, x + self.settings.tile_size / 2.0, y + self.settings.tile_size / 2.0, self.settings.tile_size, color, c, gl);
|
||||
}
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Reference in a new issue