Upgraded to latest Piston and Rust 1.0.0
removed use of unstabel features Gl => GlGraphics
This commit is contained in:
parent
9513582832
commit
796fe1f45b
2 changed files with 62 additions and 47 deletions
42
src/board.rs
42
src/board.rs
|
|
@ -1,10 +1,10 @@
|
|||
|
||||
use std::collections::HashSet;
|
||||
use std::iter::range_step_inclusive;
|
||||
// use std::iter::range_step_inclusive;
|
||||
use rand::random;
|
||||
use graphics::*;
|
||||
use opengl_graphics::{
|
||||
Gl,
|
||||
GlGraphics,
|
||||
};
|
||||
use number_renderer::NumberRenderer;
|
||||
use settings::Settings;
|
||||
|
|
@ -18,7 +18,6 @@ fn rgb2rgba(c: [f32; 3]) -> [f32; 4] { [c[0], c[1], c[2], 1.0] }
|
|||
pub struct Board<'a> {
|
||||
tiles: Vec<Tile<'a>>,
|
||||
score: i32,
|
||||
|
||||
settings: &'a Settings,
|
||||
}
|
||||
|
||||
|
|
@ -88,13 +87,16 @@ impl<'a> Board<'a> {
|
|||
tiles.push(self.tiles[i].clone());
|
||||
}
|
||||
}
|
||||
tiles.append(&mut tiles_need_added);
|
||||
// better but unstable: tiles.append(&mut tiles_need_added);
|
||||
while let Some(tile_to_add) = tiles_need_added.pop() {
|
||||
tiles.push(tile_to_add);
|
||||
}
|
||||
self.tiles = tiles;
|
||||
self.add_score(score_to_added);
|
||||
}
|
||||
}
|
||||
|
||||
pub fn render(&self, number_renderer: &NumberRenderer, c: &Context, gl: &mut Gl) {
|
||||
pub fn render(&self, number_renderer: &NumberRenderer, c: &Context, gl: &mut GlGraphics) {
|
||||
number_renderer.render(
|
||||
self.score as u32,
|
||||
self.settings.best_rect[0] + self.settings.best_rect[2] / 2.0,
|
||||
|
|
@ -118,14 +120,22 @@ impl<'a> Board<'a> {
|
|||
|
||||
fn merge_col(&mut self, y_start: i32, y_end: i32, y_step: i32) {
|
||||
if self.is_locking() {
|
||||
println!("return");
|
||||
return;
|
||||
}
|
||||
|
||||
let mut need_generate = false;
|
||||
let mut steps: Vec<i32> = Vec::with_capacity(self.settings.tile_height as usize);
|
||||
let mut next_step = y_start;
|
||||
if y_step < 0 {
|
||||
while next_step > y_end { steps.push(next_step); next_step += y_step }
|
||||
} else {
|
||||
while next_step < y_end { steps.push(next_step); next_step += y_step }
|
||||
};
|
||||
loop {
|
||||
// move all tiles to right place
|
||||
for col in 0 .. self.settings.tile_width {
|
||||
for row in range_step_inclusive(y_start, y_end, y_step) {
|
||||
// TODO: replace steps by (y_start .. y_end).step_by(y_step) if step_by becomes stable
|
||||
for row in steps.to_vec() {
|
||||
match self.get_mut_tile(col, row) {
|
||||
None => {
|
||||
match self.get_mut_next_tile(col, row, 0, y_step) {
|
||||
|
|
@ -150,7 +160,7 @@ impl<'a> Board<'a> {
|
|||
let mut sy = 0;
|
||||
let mut dx = 0;
|
||||
let mut dy = 0;
|
||||
for row in range_step_inclusive(y_start, y_end, y_step) {
|
||||
for row in steps.to_vec() {
|
||||
match self.get_tile(col, row) {
|
||||
Some(ref d_tile) => {
|
||||
match self.get_next_tile(col, row, 0, y_step) {
|
||||
|
|
@ -206,10 +216,18 @@ impl<'a> Board<'a> {
|
|||
}
|
||||
|
||||
let mut need_generate = false;
|
||||
let mut steps: Vec<i32> = Vec::with_capacity(self.settings.tile_width as usize);
|
||||
let mut next_step = x_start;
|
||||
if x_step < 0 {
|
||||
while next_step > x_end { steps.push(next_step); next_step += x_step }
|
||||
} else {
|
||||
while next_step < x_end { steps.push(next_step); next_step += x_step }
|
||||
};
|
||||
loop {
|
||||
// move all tiles to right place
|
||||
for row in 0..self.settings.tile_height {
|
||||
for col in range_step_inclusive(x_start, x_end, x_step) {
|
||||
for col in steps.to_vec() {
|
||||
|
||||
match self.get_mut_tile(col, row) {
|
||||
None => {
|
||||
match self.get_mut_next_tile(col, row, x_step, 0) {
|
||||
|
|
@ -234,7 +252,7 @@ impl<'a> Board<'a> {
|
|||
let mut sy = 0;
|
||||
let mut dx = 0;
|
||||
let mut dy = 0;
|
||||
for col in range_step_inclusive(x_start, x_end, x_step) {
|
||||
for col in steps.to_vec() {
|
||||
match self.get_tile(col, row) {
|
||||
Some(ref d_tile) => {
|
||||
match self.get_next_tile(col, row, x_step, 0) {
|
||||
|
|
@ -350,7 +368,7 @@ impl<'a> Board<'a> {
|
|||
count
|
||||
}
|
||||
|
||||
fn render_board(&self, c: &Context, gl: &mut Gl) {
|
||||
fn render_board(&self, c: &Context, gl: &mut GlGraphics) {
|
||||
Rectangle::new(rgb2rgba(self.settings.label_color))
|
||||
.draw([self.settings.board_padding,
|
||||
self.settings.board_padding + self.settings.board_offset_y,
|
||||
|
|
@ -377,7 +395,7 @@ impl<'a> Board<'a> {
|
|||
}
|
||||
}
|
||||
|
||||
fn render_tiles(&self, number_renderer: &NumberRenderer, c: &Context, gl: &mut Gl) {
|
||||
fn render_tiles(&self, number_renderer: &NumberRenderer, c: &Context, gl: &mut GlGraphics) {
|
||||
for tile in self.tiles.iter() {
|
||||
tile.render(number_renderer, c, gl);
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,6 +1,3 @@
|
|||
|
||||
#![feature(core,collections,path_ext)]
|
||||
|
||||
extern crate rustc_serialize;
|
||||
extern crate rand;
|
||||
|
||||
|
|
@ -45,15 +42,15 @@ fn main() {
|
|||
|
||||
for e in window.events() {
|
||||
use piston::event::{ RenderEvent, PressEvent };
|
||||
|
||||
if let Some(ref args) = e.render_args() {
|
||||
app.render(args, &mut gl);
|
||||
}
|
||||
|
||||
if let Some(ref args) = e.update_args() {
|
||||
// TODO: only update if necessary
|
||||
// println!("update");
|
||||
app.update(args);
|
||||
}
|
||||
|
||||
if let Some(ref args) = e.press_args() {
|
||||
app.key_press(args);
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Reference in a new issue