fix for jump on mousemove

This commit is contained in:
Sander Hautvast 2021-03-04 21:28:13 +01:00
parent 4929d12d33
commit 2bc0f68779

View file

@ -287,8 +287,8 @@ const create_defs = function () {
*/ */
const move_vector = function (event) { const move_vector = function (event) {
if (moving_vector) { if (moving_vector) {
let current_x = event.clientX; let current_x = event.offsetX;
let current_y = event.clientY; let current_y = event.offsetY;
let vector = vectors_by_id[parseInt(moving_vector.id)]; let vector = vectors_by_id[parseInt(moving_vector.id)];
if (vector) { if (vector) {
vector.x = (current_x - origin_x) / grid_size; vector.x = (current_x - origin_x) / grid_size;