mandelbrot-nim/src/mandelbrot/shader.vert
Sander Hautvast 3cca69183e first version
2020-10-22 16:14:31 +02:00

7 lines
No EOL
108 B
GLSL

#version 410 core
layout (location = 0) in vec3 pos;
void main()
{
gl_Position = vec4(pos.xyz, 1.0);
}