diff --git a/src/mandelbrot/mandelbrot.nim b/src/mandelbrot/mandelbrot.nim index fa9d3a0..d04b2e2 100644 --- a/src/mandelbrot/mandelbrot.nim +++ b/src/mandelbrot/mandelbrot.nim @@ -87,9 +87,6 @@ proc initShaders(vertex_shader_path: string, fragment_shader_path: string) = proc set_float(name: string, value:float) = glUniform1f(glGetUniformLocation(GLData.program, name.cstring()), value.cfloat()); -# proc set_vec4(name: string, vec: Vec4[float]) = -# glUniform4f(glGetUniformLocation(GLData.program, name.cstring()), vec[0].cfloat(), vec[1].cfloat(), vec[2].cfloat(), vec[3].cfloat()) - proc main() = assert glfwInit()