299 lines
9.6 KiB
OpenEdge ABL
299 lines
9.6 KiB
OpenEdge ABL
%include "std_vector.i"
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%{
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#include "opencv2/core/core.hpp"
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%}
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/* Classes defined in core.hpp */
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namespace cv {
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template<typename _Tp> class Size_;
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template<typename _Tp> class Point_;
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template<typename _Tp> class Rect_;
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template<typename _Tp, int cn> class Vec;
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//////////////////////////////// Point_ ////////////////////////////////
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/*!
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template 2D point class.
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The class defines a point in 2D space. Data type of the point coordinates is specified
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as a template parameter. There are a few shorter aliases available for user convenience.
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See cv::Point, cv::Point2i, cv::Point2f and cv::Point2d.
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*/
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template<typename _Tp> class Point_
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{
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public:
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typedef _Tp value_type;
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// various constructors
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Point_();
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Point_(_Tp _x, _Tp _y);
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Point_(const Point_& pt);
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Point_(const CvPoint& pt);
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Point_(const CvPoint2D32f& pt);
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Point_(const Size_<_Tp>& sz);
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Point_(const Vec<_Tp, 2>& v);
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Point_& operator = (const Point_& pt);
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//! conversion to another data type
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template<typename _Tp2> operator Point_<_Tp2>() const;
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//! conversion to the old-style C structures
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operator CvPoint() const;
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operator CvPoint2D32f() const;
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operator Vec<_Tp, 2>() const;
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//! dot product
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_Tp dot(const Point_& pt) const;
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//! dot product computed in double-precision arithmetics
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double ddot(const Point_& pt) const;
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//! cross-product
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double cross(const Point_& pt) const;
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//! checks whether the point is inside the specified rectangle
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bool inside(const Rect_<_Tp>& r) const;
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_Tp x, y; //< the point coordinates
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};
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/*!
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template 3D point class.
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The class defines a point in 3D space. Data type of the point coordinates is specified
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as a template parameter.
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\see cv::Point3i, cv::Point3f and cv::Point3d
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*/
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template<typename _Tp> class Point3_
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{
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public:
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typedef _Tp value_type;
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// various constructors
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Point3_();
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Point3_(_Tp _x, _Tp _y, _Tp _z);
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Point3_(const Point3_& pt);
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explicit Point3_(const Point_<_Tp>& pt);
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Point3_(const CvPoint3D32f& pt);
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Point3_(const Vec<_Tp, 3>& v);
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Point3_& operator = (const Point3_& pt);
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//! conversion to another data type
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template<typename _Tp2> operator Point3_<_Tp2>() const;
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//! conversion to the old-style CvPoint...
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operator CvPoint3D32f() const;
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//! conversion to cv::Vec<>
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operator Vec<_Tp, 3>() const;
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//! dot product
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_Tp dot(const Point3_& pt) const;
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//! dot product computed in double-precision arithmetics
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double ddot(const Point3_& pt) const;
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//! cross product of the 2 3D points
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Point3_ cross(const Point3_& pt) const;
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_Tp x, y, z; //< the point coordinates
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};
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//////////////////////////////// Size_ ////////////////////////////////
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/*!
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The 2D size class
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The class represents the size of a 2D rectangle, image size, matrix size etc.
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Normally, cv::Size ~ cv::Size_<int> is used.
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*/
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template<typename _Tp> class Size_
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{
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public:
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typedef _Tp value_type;
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//! various constructors
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Size_();
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Size_(_Tp _width, _Tp _height);
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Size_(const Size_& sz);
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Size_(const CvSize& sz);
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Size_(const CvSize2D32f& sz);
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Size_(const Point_<_Tp>& pt);
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Size_& operator = (const Size_& sz);
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//! the area (width*height)
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_Tp area() const;
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//! conversion of another data type.
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template<typename _Tp2> operator Size_<_Tp2>() const;
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//! conversion to the old-style OpenCV types
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operator CvSize() const;
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operator CvSize2D32f() const;
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_Tp width, height; // the width and the height
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};
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//////////////////////////////// Rect_ ////////////////////////////////
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/*!
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The 2D up-right rectangle class
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The class represents a 2D rectangle with coordinates of the specified data type.
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Normally, cv::Rect ~ cv::Rect_<int> is used.
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*/
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template<typename _Tp> class Rect_
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{
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public:
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typedef _Tp value_type;
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//! various constructors
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Rect_();
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Rect_(_Tp _x, _Tp _y, _Tp _width, _Tp _height);
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Rect_(const Rect_& r);
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Rect_(const CvRect& r);
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Rect_(const Point_<_Tp>& org, const Size_<_Tp>& sz);
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Rect_(const Point_<_Tp>& pt1, const Point_<_Tp>& pt2);
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Rect_& operator = ( const Rect_& r );
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//! the top-left corner
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Point_<_Tp> tl() const;
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//! the bottom-right corner
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Point_<_Tp> br() const;
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//! size (width, height) of the rectangle
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Size_<_Tp> size() const;
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//! area (width*height) of the rectangle
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_Tp area() const;
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//! conversion to another data type
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template<typename _Tp2> operator Rect_<_Tp2>() const;
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//! conversion to the old-style CvRect
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operator CvRect() const;
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//! checks whether the rectangle contains the point
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bool contains(const Point_<_Tp>& pt) const;
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_Tp x, y, width, height; //< the top-left corner, as well as width and height of the rectangle
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};
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%template(GcvSize2i) Size_<int>;
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%template(GcvSize2d_) Size_<double>;
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%template(GcvSize2f_) Size_<float>;
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%template(GcvRect) Rect_<int>;
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%template(GcvPoint2i) Point_<int>;
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%template(GcvPoint2f_) Point_<float>;
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%template(GcvPoint2d_) Point_<double>;
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%template(GcvPoint3i) Point3_<int>;
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%template(GcvPoint3f_) Point3_<float>;
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%template(GcvPoint3d_) Point3_<double>;
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/* ----------------- Mat ----------------- */
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class Mat
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{
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public:
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//! default constructor
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Mat();
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//! constructs 2D matrix of the specified size and type
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// (_type is CV_8UC1, CV_64FC3, CV_32SC(12) etc.)
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Mat(int rows, int cols, int type);
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Mat(cv::Size size, int type);
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//! constucts 2D matrix and fills it with the specified value _s.
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Mat(int rows, int cols, int type, const cv::Scalar& s);
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Mat(cv::Size size, int type, const cv::Scalar& s);
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//! copy constructor
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Mat(const Mat& m);
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//! builds matrix from std::vector with or without copying the data
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template<typename _Tp> explicit Mat(const vector<_Tp>& vec, bool copyData=false);
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//! builds matrix from cv::Vec; the data is copied by default
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template<typename _Tp, int n> explicit Mat(const Vec<_Tp, n>& vec, bool copyData=true);
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//! builds matrix from cv::Matx; the data is copied by default
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template<typename _Tp, int m, int n> explicit Mat(const Matx<_Tp, m, n>& mtx, bool copyData=true);
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//! builds matrix from a 2D point
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template<typename _Tp> explicit Mat(const Point_<_Tp>& pt, bool copyData=true);
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//! builds matrix from a 3D point
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template<typename _Tp> explicit Mat(const Point3_<_Tp>& pt, bool copyData=true);
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//! destructor - calls release()
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~Mat();
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//! returns a new matrix header for the specified row
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Mat row(int y) const;
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//! returns a new matrix header for the specified column
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Mat col(int x) const;
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//! ... for the specified row span
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Mat rowRange(int startrow, int endrow) const;
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//! ... for the specified column span
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Mat colRange(int startcol, int endcol) const;
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//! ... for the specified diagonal
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// (d=0 - the main diagonal,
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// >0 - a diagonal from the lower half,
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// <0 - a diagonal from the upper half)
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Mat diag(int d=0) const;
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//! constructs a square diagonal matrix which main diagonal is vector "d"
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static Mat diag(const Mat& d);
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//! returns deep copy of the matrix, i.e. the data is copied
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Mat clone() const;
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void assignTo( Mat& m, int type=-1 ) const;
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//! creates alternative matrix header for the same data, with different
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// number of channels and/or different number of rows. see cvReshape.
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Mat reshape(int cn, int rows=0) const;
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Mat reshape(int cn, int newndims, const int* newsz) const;
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//! adds element to the end of 1d matrix (or possibly multiple elements when _Tp=Mat)
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template<typename _Tp> void push_back(const _Tp& elem);
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template<typename _Tp> void push_back(const Mat_<_Tp>& elem);
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void push_back(const Mat& m);
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//! removes several hyper-planes from bottom of the matrix
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void pop_back(size_t nelems=1);
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//! special versions for 2D arrays (especially convenient for referencing image pixels)
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template<typename _Tp> _Tp& at(int i0=0);
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template<typename _Tp> const _Tp& at(int i0=0) const;
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template<typename _Tp> _Tp& at(int i0, int i1);
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template<typename _Tp> const _Tp& at(int i0, int i1) const;
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template<typename _Tp> _Tp& at(int i0, int i1, int i2);
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template<typename _Tp> const _Tp& at(int i0, int i1, int i2) const;
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template<typename _Tp> _Tp& at(const int* idx);
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template<typename _Tp> const _Tp& at(const int* idx) const;
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template<typename _Tp, int n> _Tp& at(const Vec<int, n>& idx);
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template<typename _Tp, int n> const _Tp& at(const Vec<int, n>& idx) const;
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template<typename _Tp> _Tp& at(cv::Point pt);
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template<typename _Tp> const _Tp& at(cv::Point pt) const;
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%template(gcvAtf) at<float>;
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%template(gcvAtd) at<double>;
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/*! includes several bit-fields:
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- the magic signature
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- continuity flag
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- depth
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- number of channels
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*/
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int flags;
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//! the matrix dimensionality, >= 2
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int dims;
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//! the number of rows and columns or (-1, -1) when the matrix has more than 2 dimensions
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int rows, cols;
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};
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}
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/* Additional STL types */
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namespace std {
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%template(GcvPoint3fVector) vector<cv::Point3f>;
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%template(GcvPoint2fVector) vector<cv::Point2f>;
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%template(GcvIntVector) vector<int>;
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%template(GcvFloatVector) vector<float>;
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};
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