go-opencv/opencv/cvaux.go
2013-10-08 10:13:28 +08:00

95 lines
4.3 KiB
Go

// Copyright 2011 <chaishushan@gmail.com>. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package opencv
//#include "opencv.h"
//#cgo linux pkg-config: opencv
//#cgo darwin pkg-config: opencv
//#cgo windows LDFLAGS: -lopencv_core242.dll -lopencv_imgproc242.dll -lopencv_photo242.dll -lopencv_highgui242.dll -lstdc++
import "C"
/****************************************************************************************\
* Eigen objects *
\****************************************************************************************/
/****************************************************************************************\
* 1D/2D HMM *
\****************************************************************************************/
/*********************************** Embedded HMMs *************************************/
/****************************************************************************************\
* A few functions from old stereo gesture recognition demosions *
\****************************************************************************************/
/****************************************************************************************\
* Additional operations on Subdivisions *
\****************************************************************************************/
/****************************************************************************************\
* More operations on sequences *
\****************************************************************************************/
/*******************************Stereo correspondence*************************************/
/*****************************************************************************************/
/************ Epiline functions *******************/
/****************************************************************************************\
* Contour Morphing *
\****************************************************************************************/
/****************************************************************************************\
* Texture Descriptors *
\****************************************************************************************/
/****************************************************************************************\
* Face eyes&mouth tracking *
\****************************************************************************************/
/****************************************************************************************\
* 3D Tracker *
\****************************************************************************************/
/****************************************************************************************\
* Skeletons and Linear-Contour Models *
\****************************************************************************************/
/****************************************************************************************\
* Background/foreground segmentation *
\****************************************************************************************/
/****************************************************************************************\
* Calibration engine *
\****************************************************************************************/
/*****************************************************************************\
* --- END --- *
\*****************************************************************************/